LARA SCHNEIDER
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    • Concept UI
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Fairway Solitaire UI Update

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Goal

To build new features and update legacy assets for hit casual game Fairway Solitaire.  The objective was to add new textures, buttons, and interface assets while still staying cohesive with the older art style.    
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Process

After receiving player usability research from UX and user flows, weekly iterations of concept art were created to narrow down the full layout of each section, such as the new Stamp feature.  The example above was one of first proposed ideas.  Finding what didn't work, was equally as important as deciding our final look and feel. 
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Solution

Through multiple iterations, texture concepts, user
testing and player research, we were able to pinpoint a final style for all the new features and slowly roll them out to players.  In order to retain our core demographic, it was decided to keep some of the pre-existing UI buttons for player recognition.​

UX Wireframe Prototype in Adobe Xd

Final Updated UI for Fairway Solitaire

Final Button design utilizing new treatments while keeping hints to legacy look.
IAP Shop
Daily Page
Main Page
Chat Feature
Friends Page. Players able to gift stamps for social aspect.
New Club Feature to engage with other players, without being intrusive.
Player stats, progress, and earnings.
New Stamps Feature collection to earn more rewards to keep player engagement.
Pre-Course pop up, detailing goals, how many rewards you have, and to replenish your clubs bag.
Updated Fairway Solitaire Styleguide.
Stamps UI flow for UX and engineer reference.
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  • Home
  • ABOUT
  • UI/UX Design
    • Interactive Fiction
    • Fairway Solitaire
    • Concept UI
  • Game Assets
  • Game Ads
  • Legacy Work
    • Digital Painting
    • Drawing & Painting
    • Cartoons
    • 2D Animation