LARA SCHNEIDER
  • Home
  • ABOUT
  • UI/UX Design
    • Fairway Solitaire
    • Interactive Fiction
    • Hidden Object Game UI
  • Game Assets
  • App Screens
  • Legacy Work
    • Digital Painting
    • Drawing & Painting
    • Cartoons
    • 2D Animation

Interactive Fiction Game

In 2019, Lara joined another Big Fish team on an unreleased Interactive Fiction game. After initial UX collaboration, wireframe options were created in Photoshop and the best were tested in Unity using final assets. She then produced all major features and art assets, including modules, hint systems, dialogs, cutscenes, borders, in-game ads, buttons, and navigation panels.
Avatar Creator for first time in the game.
IAP Store
From game build.
From game build.
From game build.
Proudly powered by Weebly
  • Home
  • ABOUT
  • UI/UX Design
    • Fairway Solitaire
    • Interactive Fiction
    • Hidden Object Game UI
  • Game Assets
  • App Screens
  • Legacy Work
    • Digital Painting
    • Drawing & Painting
    • Cartoons
    • 2D Animation